REDSTR
Foundry

We build intelligent systems at the intersection of AI architecture, real-time multiplayer, and immersive interactive experiences.

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Disendya

Disendya
Multi-Agent AI Dungeon Master

AI-Driven RPG Engine

Cyberpunk × High Fantasy

A multi-agent AI Dungeon Master that runs a procedurally generated cyberpunk-fantasy RPG for multiple human players. Nine specialized AI agents coordinate in real-time — from narrative generation and tactical combat to NPC relationships and moral consequence tracking.

Features a canon story mode with intelligent divergence tracking, where the system gracefully adapts when players go off-script, alongside a fully procedural freeplay mode. AI companions have real personalities, opinions, and the ability to disagree.

LangGraph Claude API React / Next.js WebSockets FastAPI Redis PostgreSQL LangSmith React Native
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Capabilities

01

Multi-Agent AI Systems

Specialized agent architectures where each AI handles a distinct responsibility — orchestrated through graph-based workflows with full observability and tracing.

02

Real-Time Multiplayer

WebSocket-driven synchronization for concurrent users with conflict resolution, turn management, and graceful disconnect handling.

03

Procedural Generation

AI-powered content generation that creates coherent, interconnected worlds on the fly — with lore consistency, narrative pacing, and consequence tracking.

04

Cross-Platform Delivery

Shared-core architecture powering web and mobile from a single codebase. PWA for instant reach, native builds when the experience demands it.

05

LLM Integration

Production-grade LLM applications with context window management, tool use, structured outputs, and rolling memory systems for long-running sessions.

06

Interactive Narrative

Authored storylines that interleave with procedural systems — featuring divergence tracking, convergence hooks, and AI characters with genuine personality.

About

RedStar Foundry is led by Taiin — a terrible gamer, obsessive data nerd, movie lover, voracious reader, and chaotic energy all wrapped in one.

We believe the most compelling software is built where cutting-edge AI architecture meets deeply human experiences — games that remember, stories that adapt, and systems that feel alive.

Our philosophy: pay-to-win is bullshit. If we can get Disendya off the ground, monetization comes through completely voluntary means — character skins, cosmetic customization, quality-of-life options — at non-exorbitant prices. Nothing that affects anyone's ability to play, compete, and enjoy the experience. No loot boxes, no power creep, no paywalls. And no ads. Fuck that.

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